Version 1.8 will contain following new cards:
Orc Battlemage (35 mental power)
Fire Creature, cost 2.
Attack 4, life 12.
Ability (cost 3)
Deals 4 damage to target creature. Attack of the Orc Battlemage increases by 1 permanently.
Adept of Dorlak (60 mp)
Fire creature, cost 2.
Attack 3, life 12.
Ability (cost 1)
Destroys target owner's creature and summons 5/15 Dark servant instead of it.
Dark Servant (80 mp)
Fire creature, cost 4.
Attack 5, life 15.
Whenever a player sacrifices this card he receives 1 additional mana.
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Siren (110 mp)
Water creature, cost 1.
Attack 3, life 9.
Whenever Siren's attack becomes 6 or higher, it returns to owner's hand and owner receives a card.
Ability (cost 1)
Siren moves to target empty slot. Siren's attack increases by 1 permanently.
Merfolk Stormcaller (90 mp)
Water creature, cost 3
Attack 3, life 14.
When Merfolk Stormcaller is summoned, its owner receives Storm Ritual card to his hand.
Divine Favour (25 mp)
Water Spell, cost 1
Heals 10 life to target creature and deals 10 damage to creature in the opposite slot.
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Faerie Oracle (75 mp)
Air creature, cost 1.
Attack 3, life 9.
Ability (cost 2)
Faerie Oracle deals to opponent damage equal to its attack. Attack of the Faerie Oracle increases by 1 permanently.
Faerie Ascetic (50 mp)
Air creature, cost 4.
Attack 3, life 16.
Owner receives additional card each turn. Each time owner sacrifices a card he loses all cards from his hand.
Ritual of Elements (70 mp)
Air Spell, cost 2.
Caster receives 3 cards. This spell can be played only if caster has at least three creatures in play of at least 3 different elements.
(for example Air creature, Water creature and Fire creature)
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Magic Rabbit (40 mp)
Earth creature, cost 1.
Attack 2, life 7.
When Magic Rabbit is summoned owner receives 1 mana for each creature with cost 1 he have in play.
Ability (cost 5)
Magic Rabbit is sacrificed and owner receives 2 cards.
Ancient Zubr (50 mp)
Earth creature, cost 4.
Attack 4, life 18.
Ability (cost 2)
Attack of the Ancient Zubr increases by 2 permanently.
Ritual of Empowerment (80 mp)
Earth spell, cost 4.
Increases attack of target creature by 2 permanently. Caster receives amount of mana equal to resulting attack of that creature.
All these cards will be premium cards. Premium cards from version 1.7 will become available to all players.
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Mental power cost of Wild Ritual, Cure, Elven Priest, Hamster Mystic, Stone Ritual, Ritual of life, Blowing the Trifle and Archangel will be increased.
Mental power cost of Merfolk oracle, Bargul, Giant Turtle, Dark Elf, Lord of Flame, Lord of the Elements, Orcish Mage, Power of Unity, Sea Sprite and
Storm Drake will be decreased.
What's the expected timing for this (I did not see any mention of it in the "news" section of the site)?
Looking forward to it!
again the balance of cards will not be ... how long will the test mode and when comes 1.8?