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Some of cards

Forest Snake

Earth creature, cost 2, Attack 3, life 13
If there is a creature in the opposite slot, Forest snake receives +3 to attack
 

Wall of Peace

Earth creature, cost 3, Attack 0, life 20
Reduces by 1 Attack of enemy creatures.
 

Forest Sprite

Earth creature, cost 3, Attack 1, life 16
Attacks all enemies.
Ability (cost 3):

Owner gains X life, where X is equal to number of owner's creatures.

 

Master Healer

Earth creature, cost 5, Attack 1, life 24
Ability (cost 3):

Completely heals target owner's creature.

 

Elven Cavalry

Earth creature, cost 4, Attack 3, life 16
If Astral Power is 6 or greater, attacks 3 times per turn!
 

Stone Ritual

Earth spell, cost 4
Caster receives 5 mana points. Caster receives a card.
 

Air Elemental

Air creature, cost 6, Attack is equal to owner's Astral Power, life 18
When comes into play if there is a creature in the opposite slot, returns that creature to owner's hand.
 

Elven Archer

Earth creature, cost 2, Attack 3, Life 10
Ability (cost 1):

Deals 4 damage to target enemy creature

 

Faerie Mage

Air creature, cost 3, Attack 3, life 14
Whenever owner receives a card, Faerie mage deals 2 damage to opponent.
 

Faerie Sage

Air creature, cost 6, Attack 3, life 16
At the beginning of owner's turn onwer receives additional card.
 

Phoenix

Air creature, cost 4, Attack 5, Life 12
Whenever Phoenix dies, it returns to owner's hand.
 

Wall of Knowledge

Air creature, cost 5, Attack 0, life 18
When comes in to play, owner receives 2 cards.
 

Astral Wind

Air spell, cost 4
Return target creature with cost 5 or less to owners's hand. Caster receives a card.
 

Call to Thunder

Air spell, cost 2
Caster receives a card. If caster's Astral Power is 8 or greater, deals 10 damage to opponent.
 

Enslaving Wind

Air spell, cost 3
Returns target creature to hand of the player which cast this spell. Deals X damage to caster where X is equal to cost of that creature.
 

Goblin Shaman

Fire creature, cost 1, Attack 3, life 8
Whenever owner cast fire or air spell, goblin shaman deals 2 damage to opponent.
 

Ogre Soldier

Fire creature, cost 2, Attack 5, life 15
If there is a creature with cost 5 or greater in the oppoiste slot, Ogre soldier skips his attack.
 

Orc Chieftan

Fire creature, cost 3, Attack 3, life 13
Increases by 1 attack of all other owner's non-wall creatures.
 

Bastion of Darkness

Fire creature, cost 5, Attack 0, Life 40
Regenerates 4 life each turn.
Ability (cost 2):

Deals 12 damage to target enemy creature and 12 damage to self.

 

Blood Ritual

Fire spell, cost 4
Destroys target owner's creature. Deals X damage to each enemy creature, where X is equal to life of destroyed creature.
 

Hammer of Ancients

Fire spell, cost 5
Deals 6 damage to target creature. Whenever a player cast Hammer of ancients, it left in caster's hand.
 

Acidic Wall

Water creature, cost 3, Attack 0, life 18
Whenever owner sacrifices a card, acidic wall deals 3 damage to each enemy creature.
 

Merfolk Hunter

Water creature, cost 3, Attack 3, Life 12
Ability (cost 1):

Deals 10 damage to target enemy creature and 6 damage to self.

 

Mind Master

Water creature, cost 6, Attack 4, Life 20
Ability (cost 4):

Owner chooses any card in his or her deck and receives copy of that card.

 

Storm Drake

Water creature, cost 3, Attack 3, life 14
Attacks all enemies. All damage done to storm drake is increased by 2.
 

Clone

Water spell, cost 1
Caster receives copy of target creature in his or her hand.
 

Final Sacrifice

Water spell, cost 4
Deals X damage to each player, where X is equal to half of caster's life rounded down.
Copyright © Apus Software, 2004. All rights reserved.

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Astral Masters 1.91

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Astral Masters 1.91 (Italian)

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